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05-24-2008, 01:21 PM | #1 |
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GTA4 has a lot of gliches
maybe its just my copy of the game, but for the past few weeks Ive had it, Ive noticed a ton of gliches and errors on the graphics. Few examples:
buildings and other objects seem to appear as you move closer to them. guard rails, balconies on buildings, street lights, lights on bridges etc.. also, sometimes when Im driving, the street will seem very smooth and not detailed, almost like a gray blur, then all of a sudden, the definition will appear. also when I park infront of a building to pick someone up and the camera focuses on the person walking out, details on the building will appear one at a time. balconies, windows, tables out side, etc... Its weird. I hope you all know what Im talking about. I just feel for the next generation video game graphics, these errors should not occur
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05-24-2008, 05:32 PM | #3 | |
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05-25-2008, 02:17 PM | #5 |
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yeah that makes sense. At least I know its not that my game is difective
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06-04-2008, 05:50 AM | #6 |
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honestly think about the mass data that has to be produced. Having the ps3 render all the items in the game at the same time would make it explode. Too many things to render at one time. You see this a lot in a bunch of games like Halo, WoW, and GT4 just to name a few.
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06-19-2008, 02:11 PM | #7 |
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Runs smoothly for me on PS3. As for buildings appearing, there is only so much rendering that can be done in the horizon before you approach, with the processing power we have. It's pretty good compared to what we've had to deal with in the past.
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